Description
Dozens of unique suspects, weapons, and locations guarantee that every game is different! This game is suitable for players aged 10 and above, and can accommodate 2 to 7 players with a playtime of about 45 minutes. A terrible crime has occurred at Warwick Manor. One player takes on the role of the ghost, guiding psychic investigators to find the culprit over a week. Each night, the team gets visions, but what's the ghost trying to convey? Can the psychics figure out the weapon, location, and killer, or will the criminal get away with the perfect murder? In the 1920s, Mr MacDowell sensed a supernatural presence in his new house. He gathered well - known mediums for a séance. They have 7 hours to contact the ghost and solve an old mystery. The amnesic ghost, unable to speak, communicates with the mediums through vision cards. They must decipher the images to help the ghost recall how he was murdered. This party game features innovative, thrilling, and immersive elements, offering cooperative and investigative gameplay with an asymmetrical twist. Whether you're the ghost or a medium, you'll enjoy guessing what others are thinking. Enter the strange manor and follow your intuition! Contents include 6 Intuition tokens, 6 sleeves, 6 clairvoyance level markers, 36 clairvoyance tokens, a clock board, 4 progress boards, various psychic and ghost cards, a sand timer, 6 ghost tokens, 84 vision cards, 6 culprit tokens, 3 crow markers, a clairvoyance track, and a rulebook.
How to play: First, set up the game by laying out all the components like the clock board, progress boards, and cards. One player becomes the ghost, and the rest are psychic investigators. The ghost uses the vision cards to send clues to the investigators each night. The investigators work together to decipher these clues and figure out the weapon, location, and killer. Try to use the clairvoyance tokens and markers to your advantage during the game. Remember to use the sand timer to keep track of the playtime. Things to note: Make sure all players understand the rules before starting the game. The game is designed for 2 - 7 players aged 10 and above, so choose your players accordingly. Be respectful of others' ideas during the cooperative gameplay. Maintenance advice: Keep the cards in the sleeves to prevent damage. Store all the components in a dry and cool place when not in use. If any tokens or cards get dirty, you can gently wipe them with a soft cloth.